Grading keys should mostly be softer

Grading keys should mostly be softer



SUMMARY

      • When using a key as a mask to grade something, consider blurring the mask just a touch to preserve the high frequency (understand small) details

      • This happens because by blurring, you break the perfect relationship of the key and the color (since a key is directly driven by hue/luminance) and allow it to be slightly broader than the pixels you're targeting, ironically preserving more details overall

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Thank you for the heads up - Merci du message


 I will look into it as soon as possible - Je vais regarder ça le plus tôt possible

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